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NUZLOCKE: Custom Rules



1: Pokemon that faint have been killed in battle. Release them, or permanently box them in the Cemetery Box.

♦Particularly favored Pokemon may be migrated/transferred or traded to another Game File.

♦Pokemon that faint in the Battle Frontier and Battle Tents (seen in Emerald) are not dead, don't worry.

2: You may ONLY capture the FIRST Pokemon you encounter on each route, cave, etc.

♦Shiny Pokemon are exempt from this rule, but may not be used through regular Game Play.

3: All Pokemon captured must have a Nickname.

4: If you so desire, you may have ONE resurrection AFTER obtaining all 8 badges from your region. This is the only resurrection you will receive during the entire game, so choose wisely. HeartGold and SoulSilver do NOT get a second resurrection upon obtaining all 16 badges.

5: When you have lost all of your Pokemon on your team and in the boxes it's Game Over.

Capture Clauses:



General clauses for all games

♦Pokemon obtained using Rock Smash must be considered an Encounter. You may not obtain a Pokemon from more than one rock on that Route, and you may not capture any other Pokemon on the Route.

♦Fishing counts as an encounter. You may not capture a Pokemon using Surf if you have already captured one while fishing.

♦You may obtain up to 5 Pokemon through breeding. However, you may not breed the same Pokemon more than once.

♦In-Game trades are legal, provided the Pokemon the NPC asks for was the first Pokemon you encountered in its territory. You may not hunt for it.

♦Global-Link/ Wifi trades are legal provided you trade away a Pokemon that is part of your major team. No getting rid of boxed Pokemon to obtain better ones.

♦Legendary Pokemon may be captured for the sake of transferring them to a different game file. You may not use Legendary Pokemon in your run, unless its capture is plot relevant. (Reshiram/ Zekrom)

♦Non-Legendary Intractable Pokemon are not considered Encounters. (Rotom/ Volcorona/ Driffloon/ Musharna) However, respawning Pokemon may only be captured once. (Drifloon/ Musharna)

♦Roaming Legendary Pokemon such as Raikou, Entei, Suicune, Latias and Latios are not considered Encounters. You may skip past them and capture the next Pokemon you meet.

♦Pokemon that faint in the Battle Tower, Battle Frontier, or Battle Tents are not considered dead.

♦Gift Pokemon and Gift eggs are legal to use.

♦Gift Fossils are legal, as are Fossils found in the desert or caves. (Kabuto/ Archen/ Anorith etc.)

♦Different levels of caves and dungeons do NOT count as new Routes.

♦Ponds and lakes do NOT count as a new area. If you captured a Pokemon in the grass on that Route you may not Surf, Dive or Fish in that area.

♦Pokemon that must be traded in order to evolve (Haunter, Graveler, Machoke etc.) are perfectly legal, and you may have your friend help you evolve them if you wish.

♦Trading with a friend to obtain helpful items (such as Fire Stones or other evolutionary items) is legal provided you return the Pokemon holding the item that they gave you. You may NOT use this technique to obtain multiple Master Balls. (Come now, that would be far too easy!)

Fire Red, Leaf Green, Red, Blue & Yellow

♦The Safari Zone may be used to obtain ONE additional Pokemon. You must choose only one area to hunt in. If you encounter a Pokemon that is found outside the Safari Zone (Nidoran for example) you may skip past it until you find something rarer.

♦Pokemon obtained from the Game Corner count as Encounters. You may only buy one.

♦Snorlax may or may not be considered an Encounter. It's your choice to capture, or exclude it from your run.

Gold, Silver, Crystal, Heart Gold & Soul Silver

♦The Bug Catching Contest and Safari Zone may be use to obtain only ONE new Pokemon, so pick your area wisely. If you encounter a Pokemon that is found outside the Safari Zone (Nidoran for example) you may skip past it until you find something rarer. The Bug Catching Contest is considered a different Route than the days when it's a normal park.

♦Pokemon obtained from trees using Headbutt count as an Encounter. You may only capture one Pokemon from a Headbutt Tree on each route, provided you did not capture any Pokemon in the grass on that same Route.

♦Sudowoodo may or may not be considered an Encounter. It's your choice to capture, or exclude it from your run.

♦ Regarding the Eevee that you receive from Bill in Goldenrod City: It is your choice to consider it as an Encounter or not. If you choose, you may either obtain the Eevee and a Pokemon from the Game Corner, OR exclude one or the other. The choice is yours to make. (I personally consider Eevee a Gift Pokemon and the Game Corner Pokemon are Encounters. Gift Pokemon bypass the Encounter rules.)

Ruby, Sapphire, & Emerald

♦Diving Spots may be considered a different Route from the Surfing area above. However, you may not use more than one Diving Spot on each Route.

♦The different tides of Shoal Cave may be considered different routes from one another.

♦Bagon/ Snorunt: The secluded areas these Pokemon are found in may be considered different Routes from the rest of the cavern. However, you may only capture this species of Pokemon if it is the first Pokemon you find in that secluded area.

♦The desert is considered a different Route from Route 111, and may be used to obtain one addition Pokemon.

♦The Mirage Tower in Emerald may be considered a different Route from the desert and used to obtain one additional Pokemon.

♦The Safari Zone may be used to capture ONE additional Pokemon, so choose your area wisely. Pokemon that appear outside the Safari Zone may be skipped until you find something rarer. (Oddish and Gloom for example)

♦The Zigzagoon/ Poochyenna you save Professor Birch from does not count as an Encounter.

Diamond, Pearl, & Platinum

♦Honey Trees are considered Encounters, and may only be used once per Route to obtain a new Pokemon, provided you did not already capture a Pokemon on that Route.

♦The Great Marsh may be used to obtain ONE addition Pokemon, so choose your area wisely. If you encounter a Pokemon found outside the marsh (Bidoof for example) you may skip past it until you find something rarer.

♦Fossils that are excavated count as an Encounter. You may revive only one fossil, and it must be the first one you found in the Underground.

♦Spiritomb is legal provided you only capture one. (assuming you actually manage to talk to that many people in the Underground during a Nuzlocke run...)

♦The Starly you must fight off when you first get your Pokemon (in the double battle with Jun/Barry) do not count as Encounters.

Black & White/ Black 2 and White 2

♦Shaking Spots/ Dust Clouds/ Shadows/ Bubbles: These are considered Encounters, and may only be used once to obtain a new Pokemon, provided you did not capture a Pokemon on that Route already.

♦Fossils given to you by the man on Twist Mountain are considered an Encounter, and you may only revive the first fossil he gives you. (please note that this happens AFTER beating the League)

♦Hidden Grottoes: These are considered Encounters. If you choose to capture a Pokemon in a Hidden Grotto you may not capture any other Pokemon on that Route.

Optional challenges



Type Locke:
In a Type Locke you may use only one Type of Pokemon. The type of Pokemon is entirely up to you, and is not determined by your Starter Pokemon. However, once you decide on the Type you will use, you must remove your Starter Pokemon from the team permanently. (provided that you did not decide to use your Starter Pokemon's type). You are not excluded from using Duel Type Pokemon. For example, if you decide to do a Water Locke, you can still use Chinchou. All other Nuzlocke rules may or may not apply.

N-Locke:
Inspired by the character N in Pokemon Black and White.
You may only use local Pokemon in each city you encounter. Local refers to the Pokemon native to the routes directly North, East, West and South of a city. Let's say you begin in Littleroot Town. To the North you will find Zizagoon/ Poochyenna, and Wurmple (depending on the version). You may capture ONE of EACH of these Pokemon if you wish, to get you to the next town. Once you reach a town with a Gym, you must abandon the Pokemon you used to get to that town and use the Pokemon in the routes around the new town. Say you get to Rustboro City. You are now limited to the Pokemon found in Routes 104, 115 and 116. This pattern continues until you reach the Elite Four, in which case you will be limited to one each of the Pokemon you can find in Victory Road. All other Nuzlocke rules may or may not apply.áá

There are a number of ways to interpret this kind of challenge, so take it as you wish, and have fun.

Single-Locke:
In this challenge, you will use only one Basic level Pokemon. It can be any Pokemon you wish, but you may not allow it to evolve. This challenge is not necessarily Nuzlocke related, so if your Pokemon faints, you may continue the challenge, unless you want a higher level of difficulty.  

Optional Extra rules



◘ You may flip a coin to determine if a fainted Pokemon has died during a battle. You can also roll dice, deciding which numbers determine fatal damage, or if you have a random number generator, you may choose your own percentage.

◘ You may only use berries to heal your Pokemon.

◘ You may limit the number of times you can visit the Pokemon Center in each town.

◘ You may NOT use Pokemon Centers at all, and rely only on items.

◘ You may NOT use berries during your run.

◘ You may NOT use any items during your run.

◘ You may use both items and berries but you cannot use Pokemon Centers OR you limit the number of visits you can make to each Center.

◘ You may use Pokemon Centers, Berries and unlimited Pokemon Center Visits, however, Revives and Max Revives are ALWAYS prohibited.

◘ You may not capture duplicates of the same Pokemon. This includes said Pokemon's evolutionary chain.

◘ You may not capture duplicated Pokemon even after the Pokemon in question has died. (this is particularly difficult for games where the same Pokemon is present on many Routes. For example, Pidgey, and Bidoof.)

◘ If the Pokemon you encountered on a Route is a duplicate of a Pokemon you already have you may skip past it until you find a new Pokemon.

◘ If the Pokemon you encountered on a Route is a duplicate, you may only skip once. If the second is also a duplicate, you're out of luck.

◘ If the Pokemon you encountered on a Route is a duplicate, you may NOT skip past it. You cannot capture anything else on this Route.

◘ You may NOT allow any of your Pokemon to evolve. Wild evolutions (for example Gloom or Golbat) may be captured, but not evolved any further.

◘ You may NOT evolve you Pokemon, OR capture evolved Pokemon.

◘ You may not use any Repels, Super Repels, or Max Repels.

◘ You may not use Escape Rope to leave a cave.


Have fun, and happy Nuzlocking to all of you!
Nuzlocking Meiura style. ;P Please note that these rules are not absolute. This is only how I personally interpret these situations. You are more than welcome to make up your own rules for your runs.

Even more challenges!

Wedlocke: --> [link]
Here's the link to the video about Wedlocke rules. It sounds like a really tough challenge and I can't wait to do one! The original rules are super Hetero, but I personally will probably omit that rule cuz I couldn't possibly care less about my Pokemon's sexuality, and it doesn't really change the gameplay that much. (and it'll probably save you some time. I dunno about you guys, but I've gotten like 10 male Pokemon in a row before, and I don't want to have to deal with that)


If you love reading Nuzlockes, check out this list of really awesome ones! Also go show miss *ky-nim some love, because her White run is spectacular![link]

Update 2: I have added the Single-Locke, inspired by my friend ~azruka397. I have also updated the information to include Black 2 and White 2, so everything should be accurate and covered up to this point in time.

Update 1: I have re-written and organized the list of Capture Clauses. They are now organized by game version, so you don't have to dig through a big pile of text to find a rule that applies to only one version. I also added two new styles of challenges, and a checklist of optional rules at the very bottom.

A note on N-Lockes: I noticed that the character N in Pokemon Black and White only used local Pokemon, and never kept the same ones. He always had different Pokemon every time you battle him, so I thought that would make a really fun challange to do.

The Type-Locke is inspired by ~pettyartist's Birdlocke. [link]žion=&q=birdlocke#/d3qkcvk

I also addressed a few things I missed, mostly in the General section after reading and answering a few comments.

OH ARCEUS WHAT HAVE I DONE! This is 4 freakign pages of text! AAAAHHHH!!!!

IF I HAVE MISSED ANYTHING PLEASE LET ME KNOW AND I WILL UPDATE MY LIST!

---

I noticed no one so far seems to have covered the massive amounts of ways you can encounter a Pokemon, so I thought I'd write down how I would treat them.

My Nuzlocke Progress:

-Red: Body Count: 8; Status: Game Over.

Lost 4 of 5 Pokemon against a Rocket's Raticate in Mt.Moon. After losing all of her companions, my Charmander defeated the Raticate and evolved into Charmeleon. Retrieved only 2 Boxed Pokemon, which were quickly killed by Gary in Cerulean City. Captured a Kakuna north of Cerulean city, only to be killed after evolving by a Sandshrew. Charmeleon became locked into Rage and was also killed by Sandshrew after taking several Sand Attacks. Game Over.

-Diamond: Body Count: 6; Status: Still Running. (mostly abandoned)
Lost two valuable partners and a meat shield/ HM slave against Jupiter in Eterna City. Lost an in-training Zubat west of Eterna City. Lost another valued team member to a Kadabra (again) on the way to Veilstone City. Lost a Pichu while training to defeat Crasher Wake. Currently training to beat the Canalave Gym.
Notable members: Aries (Infernape), Queen (Machamp), Cpt.Hammer (Golem), Marvin (Seaking), Binks (Roselia), Kitten (Alakazam).

-FireRed Body Count: 0 Status: Abandoned. I got REALLY bored.

Currently in Fuchsia City. I might pick this back up again, but I find the Kanto games to be very tedious. And besides that, I've only played them 900 times since I was 8. >_<

Notable Members: Cullumbine (Venasaur), Odette (Butterfree), Goliathe (Pidgeotto), Tachi (Raticate), Sulpher (Dugtrio), Ingrid (Primeape)

White: Body Count ??? Status: Mostly complete. Will start writing the comic eventually. ;)
Add a Comment:
 
:iconelderxchildx6:
ElderxChildx6 Featured By Owner Feb 19, 2015  Hobbyist Writer
The way how you make it sound, you make it sound like you can only level up your said caught Pokemon by battling Trainers, and you're not allowed to use wild encounters to level them up at all.:XD: That would certainly make an interesting challenge.=P

Either way, this is really helpful.^^ Thanks for taking the time to write this out. (Although, you should add in ORAS to the list, too.:XD: Even though they are a remake of Ruby and Sapphire, there may be some extra things that should be placed in. Because you can run into wild encounters while flying on Latias/Latios's back since they added that in the game.:XD:)

Although, the only way how I can record my Nuzlockes is through bullet points of what I have done until I eventually get the time to be able to write it out as a story.:XD: I stopped at File 10 for my Nuzlocke because things got REALLY busy for me (that and my DS Lite has meraculously disappeared and I have no idea where it went, and that was the only hand-held I could use to be able to play Ruby with...=3= I'll either need to buy a new one, or just get a GBASP, again, if I can't find it. I do need to finish that damn Nuzlocke.:iconorzplz:)

Anyway, thanks again.^^ Now I can show it to my boyfriend so he understands what a Nuzlocke is.:iconiseeplz:
Reply
:iconazadenz:
azadenz Featured By Owner Jan 29, 2015  Hobbyist Digital Artist
Wow... thank you soooo much for this info, it means a lot. This is only place on the internet that gave me the right amount of information for my Nuzlocke.
Congrats to you, and thanks for the help!
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 30, 2015  Hobbyist General Artist
Glad I could help!
Reply
:iconmookeybrain:
mookeybrain Featured By Owner Jan 29, 2015  Hobbyist General Artist
Question: when you say game over, do you mean start from your last game point if you lose, or do you mean restart everything?
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 30, 2015  Hobbyist General Artist
Personally I mean restart everything, but it's up to you.
Reply
:iconmookeybrain:
mookeybrain Featured By Owner Jan 31, 2015  Hobbyist General Artist
That sounds more fun that way :)
Reply
:icondewottgamer:
DewottGamer Featured By Owner Jan 24, 2015
For a Nuzlocke in Soul Silver, what if you catch a pokemon on the PokeWalker?
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 24, 2015  Hobbyist General Artist
I actually forgot the Poke'walker even existed, do people still use those? I think I lost mine.....

I'd consider it a new route, but only use it once. But it's really up to you, these are just suggested guidelines and you're welcome to add or subtract any rules you wish.
Reply
:icondewottgamer:
DewottGamer Featured By Owner Jan 25, 2015
Okay, sounds good :)
Reply
:iconfangames-papermario:
FanGames-PaperMario Featured By Owner Dec 14, 2014
My idea for a Nuzlocke rule (pretty much the same as the Pidgey in X/Y as first encounter, Starly in D/P/PL as first encounter, etc.): Forced Encounters do not count as encounters and you can catch them and another on that route, OR Forced Encounters count and you have to stick with it, OR Forced encounters do not count as encounters, but you must kill them since they are forced and you have no choice. Either of those options are your choice.
(Just my idea :P)
Reply
:iconpokemonluver17:
pokemonluver17 Featured By Owner Nov 20, 2014  Hobbyist Traditional Artist
ok since ORAS is coming out tomorrow...do you think I should do a nuzlocke run on that since it's mainly a remake of Ruby and Sapphire?
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Nov 23, 2014  Hobbyist General Artist
Totally!
Reply
:iconfluffygerbil:
FluffyGerbil Featured By Owner Aug 17, 2014  Student General Artist
So fun looking! I'm going to start my first nuzlocke tonight. Trying to choose between soul silver or black version...
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Aug 17, 2014  Hobbyist General Artist
I'd personally go with Black, since level grinding in SoulSilver is miserable, but it's up to you. :)
Reply
:iconfluffygerbil:
FluffyGerbil Featured By Owner Aug 17, 2014  Student General Artist
Good point. The only thing that concerns me in black is that you must catch reshiram at the end...which goes a little against the thought behind nuzlocke. But then I think of the legendary dogs running around in SS.
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Aug 20, 2014  Hobbyist General Artist
Yeah, and I think a lot of folks have a "kill all Legendaries" rule, but I really don't think it matters. You can bend the rules a little if you're planning to make a comic or fic about it and switch things up.
Reply
:iconfluffygerbil:
FluffyGerbil Featured By Owner Aug 21, 2014  Student General Artist
Thanks! I might just have to!
Reply
:icondarmaninigo:
DarmanInigo Featured By Owner Aug 11, 2014
Great article! :D
It has inspired me so much, so I made my own article. It contains many types of Locke challenge. If you want to add them, just give me credit. ;)
BTW, here's the link: fav.me/d7uldw0 :)
Reply
:iconhazelgriffon:
HazelGriffon Featured By Owner Jul 12, 2014  Hobbyist Writer
Thanks a bunch for writing this, it's a big help. :3
I'm going to start my SoulSilver nuz tonight, wish me luck! 
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jul 14, 2014  Hobbyist General Artist
Good luck!
Reply
:iconyowanehaku5:
YowaneHaku5 Featured By Owner May 16, 2014
Are there any special rules for X/Y?
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner May 17, 2014  Hobbyist General Artist
I should revise this to accommodate the new X/Y mechanics, but that will have to wait until either the end of this semester or after Omega Ruby and Alpha Sapphire come out this November. I've been fandom hopping a lot so Nuzlockes are sort of on the back burner for me right now, but I'm still here if you have any questions about this document.

As a suggestion, you can look up Wonderlocke challenges. I've been slowly working on one that I put a personal twist on, and it's been a lot of fun so far. :) 
Reply
:iconmanik-needlemouse:
Manik-Needlemouse Featured By Owner May 12, 2014
So, if you did a single-locke challenge, do you only include pokemon of that type when determining the first pokemon you find on each route? Sorry if this has been asked already.
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner May 12, 2014  Hobbyist General Artist
You mean the Type-locke or the Single-locke?
Reply
:iconmanik-needlemouse:
Manik-Needlemouse Featured By Owner May 20, 2014
Type-locke, my bad.
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner May 21, 2014  Hobbyist General Artist
Nah, just pick whatever type whenever you want. Although for many types, this will probably be really hard to do, like Dragon, Ice or Fairy since these are usually late-game types or have few species to choose from. I'd suggest running these challenges either with an emulator to mess with the codes and determine your team early, or have a friend trade you some eggs or something. Single-locke or monotype runs are something I personally wouldn't apply the traditional Nuzlocke rules to, since running a monotype team is a challenge in itself, but for extra levels of difficulty you can apply traditional Nuzlocke rules. If you're running it without a friend to help out, or an emulator, I'd pick something you know you have a few options with early on, or otherwise use whichever Pokemon you can find until you reach a point where the type you want appears, then discard any Pokemon not of that type.
Reply
:iconmanik-needlemouse:
Manik-Needlemouse Featured By Owner May 27, 2014
I actually meant if, say, you picked bug-type, do you only count the first bug-type pokemon you find on each route, or do you just have to hope the first pokemon you find on any given route is bug-type.

Which I suppose is covered by not applying the usual nuzlocke rules to mono-types runs.
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner May 28, 2014  Hobbyist General Artist
Oh goodness that would be a nightmare! Nah, just nab the first Bug-type you find on each route, or see if you can get a friend to trade you some Bug types, as long as they're not super over-leveled or something. Mono-type runs can be hard when you choose a type that doesn't appear much, or is sort of late game, like Ice or Dragon, so I'd say it's fair to get a friend to trade you a bunch of eggs to start with.
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:iconmanik-needlemouse:
Manik-Needlemouse Featured By Owner May 28, 2014
Okie-doke. Thanks for the info.
Reply
:iconperkypitch:
PerkyPitch Featured By Owner May 6, 2014
Sorry to be a bother, but what if a person randomly gives you a pokemon? Like in Black/White how a person gives you a pansear/pansage/panpour. 
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:iconsailorsun546:
SailorSun546 Featured By Owner May 9, 2014  Hobbyist General Artist
That's in the general section under "gift Pokemon and gift eggs." I personally consider them legal to use, provided you don't catch any other Pokemon in those areas. It's up to you though, if you don't feel right using them you don't have to.
Reply
:iconperkypitch:
PerkyPitch Featured By Owner May 14, 2014
Sorry, I didn't see that! And thank you so much for your help! :D
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner May 17, 2014  Hobbyist General Artist
No problem. :)
Reply
:iconperkypitch:
PerkyPitch Featured By Owner May 19, 2014
:happybounce: :happybounce: :happybounce: 
Reply
:iconxdarkinfinityx:
XDarkInfinityX Featured By Owner Mar 8, 2014  Student General Artist
What should we do if a pokemon faints, then after the battle, the game automatically heals them??
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Mar 8, 2014  Hobbyist General Artist
You mean like when an NPC heals them? Personally I'd still consider them dead, but you can treat this situation however you like.
Reply
:iconxdarkinfinityx:
XDarkInfinityX Featured By Owner Mar 8, 2014  Student General Artist
Alright, thank you :3
Reply
:iconpakken11:
Pakken11 Featured By Owner Jan 19, 2014
Hey, just curious - it's getting a bit tedious to keep track of which areas I've already expired, so I'm wondering if there's an "area checklist" of sorts lying around somewhere on the internet of which you might know?
Thanks.
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 19, 2014  Hobbyist General Artist
You could make one yourself or you can check you Pokemon's Summary pages to see which routes they were captured on. I personally have not seen a checklist floating around, but you could print out a map from Serebii's Poke'Earth and mark off areas you've already been to.
Reply
:iconpakken11:
Pakken11 Featured By Owner Jan 23, 2014
Well, you know, Gen I doesn't have one of those :P
Reply
:iconpakken11:
Pakken11 Featured By Owner Jan 7, 2014
Forgot that Geodude learns Selfdestruct at Lv 21. I just slowly closed my DS right there.
Goodbye Voltorb. Hope you enjoyed my TM 24.
Excuse me while I go mental-disintegrate.

Body Count: 4
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 8, 2014  Hobbyist General Artist
You poor thing. D8

I remember reading somewhere that someone's hand slipped while they were training their Graveler in a Nuzlocke run, and they accidentally had it use Selfdestruct. (come to think of it I think this was Pettyartist's unfortunate predicament.)
Reply
:iconpakken11:
Pakken11 Featured By Owner Jan 7, 2014
Oh, and I haven't gone through Rock Tunnel yet. ("Hello darkness my old friend~") QQ
Reply
:iconbleachamara:
bleachamara Featured By Owner Jan 4, 2014  Student Artist
What about Nuzlocke runs for Pokemon X & Y?

I'm kind of using my own optional rule for a Nuzlocke I began in Y:
"Only use your Starter Pokemon until you get your *first badge; box all other Pokemon caught until you obtain *a badge."
*To increase the level of difficulty for your Nuzlocke run, you may increase the number of badges you need to obtain before you can use other Pokemon.


I'm also running a type of 'Language-Locke'. My game is dubbed in Japanese (thanks to my being allowed to change the language of my game).
My starter, Fennekin, is waaaay over-leveled for the Gym, as I haven't even challenged the leader yet. Nearing level twenty now, but the run is mostly abandoned. I'm too busy trying not to lose team members in my newest Emerald Nuzlocke run. Trying to teach my Pokemon how to properly not die is so frustrating asdfgh :XD:
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 4, 2014  Hobbyist General Artist
Oh yeah, I haven't revised this for X/Y yet. ^^; I will probably do that eventually.

Oh hey that's a neat rule!

Yeah it's tough, especially when you lose one of your best Pokemon. The older generation the game is the harder a Nuzlocke is, I think. I will have to wait a while until I can get Y (cuz I am not restarting X, no way) before I can do my own Nuzlocke. I imagine it will be much easier in X/Y because it's far too easy to overlevel.
Reply
:iconcarbonated-wrath:
Carbonated-Wrath Featured By Owner Apr 29, 2014  Hobbyist General Artist
Oooo what if a rule for that game was to tun of the exp. share? (Or have it as an optional rule perhaps) //shot for interjecting I'm sorry ;7;
Reply
:iconbleachamara:
bleachamara Featured By Owner Jan 4, 2014  Student Artist
Alrighty~

Thanks.
It really is irritating. I lost my best Grass-types on a White 2 run right before facing the final Gym. Then I lost a Shiny. :facepalm: At that point I was just like, :iconimsotiredplz: No. No. No more.

X and Y have made leveling up no chore at all! In my X version, my starter (a Chespin) had evolved into a Chestnaught upon defeating the second gym leader :XD: It was waaay too easy to beat 'em.

Maybe there could also be a mean rule disallowing the usage of the Experience Share to level up your party Pokemon in X & Y... :iconplanningplz:
Reply
:iconsailorsun546:
SailorSun546 Featured By Owner Jan 5, 2014  Hobbyist General Artist
Aw man! D8 That's cool you had a shiny on your Nuzlocke team once though!

Oh cool! I ought to raise a Chesnaught soon, my friend loves hers.

That's probably a good rule. Or at least, that could be set as an optional difficulty level.
Reply
:iconbleachamara:
bleachamara Featured By Owner Jan 5, 2014  Student Artist
I know right?! :noes: But thanks!

Chestnaught is surprisingly very good! Once Chespin learns Rollout, a whole lot (if not all) of its weaknesses are covered!

Thanks again.
Reply
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